Well - from one perspective a bunch of agile practices fit into a gamification (and gosh darn it do I hate that word ;-) model already.
The intermittent reward cycle of TDD, the public displays of progress with burndown charts, card walls, etc., focus (often inappropriate unfortunately) on improving simple metrics like velocity or cycle time.
What we suggest our clients to do, is to have one project planning board for each project, and on top of that a resource planning board. The project planning board holds User Story Cards and Task Cards for the current Iteration in 4 columns (backlog, progress, QA, done). Project teams do their scrum or daily standup in front of this board and then move ca...(more)
You work hard to get your clients. All those calls, conferences and coffee meetings aren’t just for fun. So you’d better take care of them once you have them. It may seem burdensome at times, but the effort invested in strong relationships and doing great work will pay back in growth opportunitie...(more)